The main goal was to create the simplest and most user-friendly script that would allow adding the Range Slider attribute to common Unity scripts for easy configuration in the editor. This Unity ...
I have two sliders that misbehave in my project. Sliders goes from 0 to 3 with a default value of 1 and are desactivated by default in the scene. I have a call to slider.Value = 2.5f during the same ...
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