local script = ... script.Awake = function() -- create an instance from a Inspector assigned prefab script.go = Object.Instantiate(script.InspectorPrefab) end script.Update = function() -- make it ...
<Compile Include="Assets\Top Down\Standard Assets\Editor\Image Effects\BloomAndLensFlaresEditor.js" /> <Compile Include="Assets\Top Down\Standard Assets\Editor\Image ...
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