A 3D maze exploration game built using raycasting techniques in C++ with SDL2. This project demonstrates the classic raycasting algorithm similar to early first-person games like Wolfenstein 3D.
cub3D is a 3D graphics project that recreates the fundamental raycasting techniques used in early 3D games like Wolfenstein 3D. This project demonstrates real-time 3D rendering using 2D raycasting ...
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