This repository contains the implementation of rasterization algorithms for lines, convex polygons, and Hermite curves, as described in the Computer Graphics 2024.1 course. The implemented methods are ...
Abstract: Lithography simulation is an essential technique to guide the design of inverse lithography technology (ILT) masks. To reduce the complexity in modern lithography simulation, a widely used ...
Abstract: The rasterization stage, which is an important part of a graphics processing unit, always requires huge operations and is the bottleneck of the performance, especially for mobile devices. In ...
Current GPUs rasterize micropolygons (polygons approximately one pixel in size) inefficiently. We design and analyze the costs of three alternative data-parallel algorithms for rasterizing ...
The task is to write an application to demonstrate the following rasterization algorithms: step-by-step algorithm, DBA algorithm, Bresenham algorithm. Bresenham's algorithm also needs to be ...