Abstract: The rasterization stage, which is an important part of a graphics processing unit, always requires huge operations and is the bottleneck of the performance, especially for mobile devices. In ...
This paper proposes SVRaster, an efficient radiance field rendering method that requires no neural networks or 3D Gaussians. By utilizing an adaptive multi-level sparse voxel representation and a ...
arbitrary point is inside a triangle. Armed with such a test, a triangle can easily be rasterized by first finding the bounding box of the triangle, and then only rasterizing the pixels inside this ...
Flat screens are all the rage these days. While many familiar corporate names are working hard to develop increasingly flatter and thinner display technology, a few startups are heading in pretty much ...