render images of a 3D mesh or model from different viewpoints. albedo_from_dataset mode then uses the calibrated images to re-create the albedo texture for the mesh.
np.random.uniform(min_vert[0], max_vert[0]), np.random.uniform(min_vert[1], max_vert[1]), np.random.uniform(min_vert[2], max_vert[2]), ...
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