0xFFFFmmMM for PS) and ends with 0x0000FFFF. def find_shaders(data, sections, image_base, text_data, text_va, vtable_offset, label): """Find shader bytecode at ...
Join-Path $librariesRoot 'net\labymod\AutoRenamingTool\0.1.4.1.0.2\AutoRenamingTool-0.1.4.1.0.2.jar' Join-Path $librariesRoot 'net\sf\jopt-simple\jopt-simple\5.0.4 ...
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